

There are only 4 types of resources, but their production is so limited that you will be wondering for a long time what is worth building and what is not. sending Gaiaformer on a transplanet, which in one round will turn it into a green and vibrant green planet.īuilding and improving buildings unlocks various resources on the players’ boards, which we will obtain in the production round. We can do it by starting the title Gaia Project, i.e. It is a unique planet, which must be transformed into a Gaia planet before colonization. There is one unique type of planet in the game – transplanets. What is connected with it? Higher or lower cost for colonization.Īnother action is the process of Gaiaformation. Interestingly, planets are divided into different types (7 in total) and depending on which faction we play, some planets will be easier for us to colonize, while others will be more difficult. Below I will discuss only the basic ones, which will outline to you what this game is about.Ĭolonizing planets is a basic action, which, as the name suggests, allows you to build a mine on the planet (the most basic building). Players get their hands on a number of mechanics to lead them to victory. The earlier the better.As I mentioned before, the main goal of the game is to dominate the galaxy, which we achieve by taking over planets, building outposts and making alliances. If it suits your plans, you may also want to pick up the tech tile, that gives you 3 points every time you colonize a Gaia planet.If one of the late game turn bonuses is the 4-points for colonizing Gaia Planets, you may want to go deep in the Gaia tech track, enabling you to terraform three purple planets on the turn just before that, and then follow up with colonizing three Gaia planets and netting 12 points.Once they are spent, one of your last actions that turn, should be to use your terraformer, thereby emptying your 1-bowl. And with the special action, your will quickly have 4 power pushed into your 3-bowl. In the next turn, these will return to your 2-bowl. Use the terraformer to move a bunch of power tokens from your 1-bowl into the Gaia bowl. Use this tech tile in combination with your terraformer.Get hold of the tech tile, which allows you to take a special action giving you 4 power.
#Half gaia project for free#

the purple planet is next to or close to a blue planet.

Terrans will become more attractive to pick, the more of the following are true: Once the Planetary Institute has been built, every Gaia phase, you may obtain resources for the powerdiscs that are moved back into your power bowls. Start one place up the Gaia tech track, making you start with one of the three terraformers activated. Summary of the Terrans, for those who do not remember :
#Half gaia project how to#
So: When to choose Terrans, and how to make the most from them? No need to address these points each and every time. You also want to start near other players. And hopefully they are not all situated near the border of the map. Even more so, if there are planets nearby, that only needs to be terraformed a single step to become habitable. The more planets of the right colour, the better. Such as the amount and layout of the planets. Some things are always relevant before you choose a race. I will then provide a response with the do's and don'ts that I've figured out so far.

I will start with one of the races I do think I've got a fair handle on. I will try with this one, and if people like it, I will follow up with each of the other races in turn. So I figured I would try to start a thread here for each race. But there are some races I havn't quite "cracked" yet.
